Hun Kevin Lee
Fireforge games - Mission Viejo, CA April 2015- Present
- Art directed a title in Unreal for PC/PS4/Xbox one
- Created the art style and set the bar for the quality
- Managing the team of artists, animators, and VFX artists
Fireforge games - Mission Viejo, CA Febuary 2015- April 2015
-Lead Studio Artist
- Leading the character team and managing outsourcing team.
- Creating and setting the quality bar and incorporating the next-gen technology.
- Managing tasks and setting up the pipeline for the project
Electronic Arts - Redwood City, CA November 2012- January 2015
-Lead Character Artist
- Character/environment modeling using Zbrush, 3D Max/Maya and photoshop.
- Managing team of outsource character artists.
- Creating and guiding character team’s art style
NCsoft -Mountain View, CA June 2011- November 2012
-Senior 3D Character Artist
- Creating the pipeline/style guide for our character team
- Character/environment explore using Zbrush, 3D Max/Maya and photoshop.
- Mentoring a junior character artist
Blizzard Entertainment -Irvine , CA May 2005- March 2011
- Concepting creatures/weapons/armor sets/icons
- Creating 3D arts in 3D Max and hand texturing in photoshop
- Rigging created assets for animators
Obisidian Entertainment - Costa Mesa, CA Jan 2005- May 2005
-Intern 3D Artist
- -3D Modeling and texturing in 3D Max, maya and photoshop
The Art Institute of California - Orange County
Bachelor of Science Degree in Media Arts and Animation, June 2004